Museum Architecture

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If architecture is a language, then a building is a story

(2017) , Elizer Armon , Gina Tsarouhas

The difference between inspirational stories to the ones lacking inspiration often depends on the order the storyteller chooses to place his creation. In this sense, not only does this book represent a series of architect Eli Armon's architectural achievements, but also provides a statement on his work in retrospect by attempting a story narrative that looks at the tale of creation. Thus, a new creation is formed, designed by choosing the picture angle, by editing the order of the pictures, and by writing words that interlace into a melody of structure and creation. Armon's lyrical and philosophical points of view add another dimension to his architectural works that have created a texture of inspiration spots and have already turned into Places throughout our country.

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Creating Exhibitions: Collaboration in the Planning, Development, and Design of Innovative Experiences

(2023-02-14) , Polly McKenna-Cress. , Kamien, Janet A.

"A rich and detailed description of the team approach to creating museum exhibitions. Janet Kamien and Polly McKenna-Cress were pioneers in developing this successful approach, and their experience, wisdom, and humor shine through on every page. A must-read for anyone involved in museum exhibitions." —Kathleen McLean, Principal, Independent Exhibitions "This book is like having a personal mentor by your side during every step of the exhibition process. The authors have written a book that is concise, insightful, practical, and friendly—just what you need during a complex and often tense process." —Elaine Heumann Gurian, Senior Consultant, The Museum Group Exhibition design involves numerous disciplines, variable physical and intellectual content, and the goal of enabling visitors to understand and enjoy complex topics more completely. It is a necessarily collaborative and multilayered process. Creating Exhibitions is the first guide of its kind: a one-stop resource that integrates the design process with content development to deliver a comprehensive program for conceiving, designing, and installing exhibitions. Structured around the key phases of the exhibition creation process, this team-oriented guide covers the entire project duration and offers problem-solving techniques supported by useful examples of how each solution was strategically applied. It offers this critical information in the context of a collaborative design process, speaks to a broad range of stakeholders in any exhibition project, and encourages innovation in every aspect of planning, development, and design. Both comprehensive and closely detailed, this one-stop manual: Delivers in-depth coverage of current thinking and research in exhibition design along with case studies that illustrate how the process was applied Includes exercises and experiments that provide hands-on experience with different concepts and approaches Features contributions from leading exhibition and museum professionals from all levels, offering multiple points of view for achieving collaboration and innovation Creating Exhibitions is an indispensable resource for professionals and students in architecture, graphic design, environmental graphic design, industrial design, digital media, lighting and theater, interior design, and landscape architecture. It is a valuable tool for anyone who wants to become not just a practitioner, but also an innovator in this fascinating and rewarding field.

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Where We Learn

(2024-07-12) , François-Luc Giraldeau

Education is the future or said differently, there is no future without learning. But as we don't know the future, education must adapt to every moment of contempo­rary life, respond and propose something new: a vision of the future. Hence in the proposition for education, two opposites meet. While the exact outcome of the future is uncertain, our vision and understanding of the present are brought to the fore within ideological and architec­tural structures that propose certainty. Adapting how we learn is the only way to learn something genuinely new. In 2022, we know that our current situation is not promising. As a population, we face unprecedented planetary, political and social challenges that require immediate action. To harvest our time's technological and creative potential, we need to leave the straight-jacketed and strict paradigms once associated with a fruitful education behind and allow space for experimentation, inclusivity and expression. Expressing the hunger of multiple generations to change the world for the better, the spaces in which we learn are rapidly adapting to become radic yet fluid containers for the production and the sharing of knowledge, exactly how and where it is needed the most. This book explores 43 projects at the forefront of this movement, picking up the four fundamental notions we have identified to drive the new spaces in which we learn. Accordingly, the book is organised into four chapters - Designing with Agility, lnnovtion, Community and Nature. Naturally, many of these projects respond to more than one driver. Reading the key takeaways of each chapter clarifies why that is a success and how they can be integrated when approaching a project with an edu­cation scope. The most important feature of the projects presented here is their diversity, arguing powerfully that there is no single way but a cacophony of possibilities and needs that include learning for multiple ages; learning in urban and rural settings; learning in solitude and commu­nity and learning in ways and spaces that have not been seen before. What effect will these spaces have on our future and that of generations to come? We don't know with cer­tainty, but we know that a different future is possible.We know that change can be learned. We hope that readers will be inspired by the courage of the architects included in this volume and find practical references to take and expand upon in their own spaces and communities.

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Handbags

(2012) , Judith Clark , Caroline Evans and etc.

In addition to the Simone Handbags Museum, Bagstage features the flagship store of onineonefour, a multi-brand handbag shop, rent- free store spaces for promising designers, a workshop where anybody can enjoy the experience od handbag-making, and a space where various leather materials are exhibited and sold. Bagstage will showcase the past of handbags through the museum; the present of handbags through the store that offerthe latest innovations and new trends in the handbags industry; and the future of handbags through the display of oblects and idias by ip-and-coming designers.

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Pocket Park Design

(2023-02-14) , Bruce, Angus , Gina Tsarouhas, Senior Editor

Urban planners have paid more attention to the concept of the pocket park as modern cities become denser and buildings taller. As the pace of urbanisation accelerates and populations increase, particularly in larger cities, there becomes much less park space available for people to enjoy. With less investment and area required, 'Pocket Parks' could provide a solution. They fulfil the need for highly sought-after leisure spaces, which can operate in high-density city environments, bypassing the hurdle of space. These beautiful green areas increase the ecological benefits of the urban environment, helping to enrich and satisfy the local residents' lives. Pocket Park Design introduces the outstanding landscape architects and designers who create pocket parks.

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Museum innovation : building more equitable, relevant and impactful museums

(2021) , Eid, Haitham , Forstrom, Melissa

Museum Innovation encourages museums to critically reflect upon current practices and adopt new approaches to their civic responsibilities. Arguing that museums have a moral duty to perform, the book shows how social innovation can make them more equitable, relevant and impactful institutions. Including contributions from a diverse group of international scholars, practitioners and researchers, the book investigates the innovative approaches museums are taking to address contemporary social issues. The volume focuses on the concept of social innovation and individual chapters address a range of crucial issues, such as climate change; the COVID-19 pandemic; diversity and inclusion; the travel ban; and the repatriation of museum collections. Exploring the impact that organizational structures have on museums’ aspirations to act as agents for social change, the book also unpacks how museums can establish sustainable relationships with minority communities. Proposing steps that museums can take to affirm their relevance as viable community partners, the book breaks down silos and connects ideas across different areas of museum work. Museum Innovation explores the role of contemporary museums in society. It is essential reading for academics, students and practitioners working in the museum and heritage studies field. The book’s interdisciplinary nature makes it also an interesting read for those working in business studies, digital humanities, visual culture, arts administration and political science fields. [Source: https://www.routledge.com/Museum-Innovation-Building-More-Equitable-Relevant-and-Impactful-Museums/Eid-Forstrom/p/book/9780367481391]