Museum Digitization

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Date
2022-02-03
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ROYAL COLLINS PUBLISHING GROUP INC
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ผลงานนี้เผยแพร่ภายใต้ลิขสิทธิ์ของของสถาบันพิพิธภัณฑ์การเรียนรู้แห่งชาติ
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Abstract
In the rapidly developing "Internett" era, the application of digital technology in science chnology museums is becoming increasingly mature, especially in the implentation of strategies that support culture through science and technology, bringing new opportunities to the construction and development of science and technology museums. Science and technology museums of all levels throughout the world not only actively the application of information technology, but also make use of the mobile communication, Big Data, and other technology to make museums more open, inclusive, and dynamic, and to serve as public cultural and educational institutions serving the all-round development of human beings. A number of digital display projects are being launched, such as the immersive digital audio-visual program "Stepping into the Riverside scene at Qingming Festival," the large-scale virtual reality show "The Forbidden City - Juanqinzhai and Turret Tower," "Digital Yuanmingyuan," "Digital Three Mountains Five Gardens," and "Roaming the Dajue Temple." The application of WiFi technology to experience the micro Palace Museum, micro navigation, and micro video has been implemented in many science and technology museums. Facing a new situation of deepening reform and accelerating the prosperity of science, technology, and culture in China, what will the future development direction of museum digitization be? How can science and technology museums make full use of the advantages of new technology to showcase culture and services? How can they tell a positive story? How can they bring cultural relics to life? How can they increase, strengthen, and accelerate the dissemination of information in science and technology museums and improve the level of public services with the help of new media? How can they make it easier for the public to access and enjoy museums? These and other important topics created the need for the Beijing Digital Museum seminar.
Table of contents
Preface : vii / Chapter 1: Letting Cultural Relics Live : page 1 / Preliminary Exploration into the Construction of a Digital Museum Qian Wenzhong : page 3 / The Digital Palace Museum Project: A Digital Solution for Communicating Museum Culture Wu Meng : page 12 / The Use of Augmented Reality Technology in Museums. Qiu Ke : page 20 / Research into the Application of 3D Digital Technology in Museums. Shi Limin : page 32 / The Crucial Role of Video Image Storage at the Palace Museum Zhao Simeng : page 41 / A Case Study of the Cultural Position of Museums and Digital App in the Context of New Media Ye Yipei : page 49 / An Analysis of Fixed Augmented Reality Technology Applications in the China Science and Technology Museum Chu Kaili : page 57 / Creating a Virtual Experience and Innovating the Display Mode!: The Construction of the Guihai Beilin Museum's Virtual Landscape Tour Wei Weineng : page 65 / Using a VRay Renderer to Enhance Light and Shadow Effects "Juan Qin Zhai" VR Program Dong Gangying : page 71 / Discussing the Digital Display of the Paintings and Calligraphy Collection at the China Agricultural Museum Ning Gang, Chen Ying, and Li Shuangjiang : page 81 / Applied Research on Augmented Reality in Museum Education Yang Xin, Liu Shuhan, and Zhang Tianmeng : page 89 / The Perceptual Experience of the Information Design of the Virtual Chinese Opera Museum Chen Yan : page 96 / Research into the Interface Design of the Virtual Exhibition at the China Agricultural Museum Chen Ying : page 104 / Chapter 2: Remembering Nostalgia : page 111 / The Application of 4K Image Technology in the Acquisition of Movable Cultural Archive Images. Si Bing : page 113 / Data Storage and Protection at the Palace Museum in the Era of Big Data Peng Yan : page 121 / Research into the Creation of the Beijing Museum of Natural History's Digital Collection Huang Yanjun and Liu Jing : page 129 / Finding Something New in the Forbidden City: A Case Study on the Digital Aesthetics of the Jadeite Cabbage. Shen Shuqi : page 138 / The Application of Wireless Sensing Technology for the Monitoring and Control of Indoor Environments Niu Riuyan and Li Yuan : page 144 / Digital Communication: A New Carrier for Nostalgia Du Jianfeng : page 149 / The Display and Dissemination of Urban Cultural Heritage in the of New Media. Zhang Jing and Chen Yuexin : page 156 / Digitization - An Efective Way to Protect Cultural Heritage Li Jiayu and Zhao Lianwen : page 164 / Action Performance in 3D Animation Su Gaofeng : page 170 / Skeleton Rigging in 3D Animation Su Gaofeng : page 175 / Inheriting History, Retaining Nostalgia - The Protection of Cultural Heritage and Digital Development. Yao Huarong : page 183 / The Development of a Virtual Simulation Experimental Teaching Center for the Application of Cultural Heritage Inheritance Zhu Kerong : page 189 / Digital Management of Immovable Cultural Heritage in Districts and Counties Wang Na : page 196 / Chapter 3: Sharing and Utilization as the New Status Quo : page 205 / The Digital Collection and Data Management of Museum Objects. Fi Hong Wang Jing, Li Jianwen, and Zeng Zhaohui : page 207 / The Scientific Management of Digital Museum Resources Lu Min and Yuan Fangbing : page 220 / Research into the Application of CIDOC CRM in the Digital Museum Di Qiong and Liu Hongzhe : page 232 / The "Moon Walk" - an Example of the Application of Somatosensory Technology in Science and Technology Museums Han Qingqing : page 239 / The Application of Panoramic Video and Personalized Distribution in Digital Museum Exhibitions. Wang Guangsheng, Gao Xin, and Sun Shuwen : page 247 / Exploring Micro-Control Technology in Museum Network Nodes Jing Hailiang : page 257 / A Brief Analysis of a Typical Open Content Project in the Museum Field The Google Art Project Meng Li : page 272 / The "24 Solar Terms" Digital Display at the China Agricultural Museum. Zhu Lin : page 278 / Exploring the Development of a Taxonomy System for the Standardized Digitization Protection of Cultural Relics Luo Wei, Yi Junkai, and He Kunpeng : page 285 / Digital Development and Resource Integration of Temporary Museum Exhibitions. Li Shuangjiang and Chen Ying : page 299 / A New Digital Application for Checking the Condition of Museum Collections. Zhang Zhao and Qiu Ke : page 307 / Analysis of the Gameplay Elements in the Museum App "Emperor for a Day" Zhang Wenjuan : page 313 / Analysis of Metadata for Cultural Relics in Digital Museums. Jia Yanxia and Zheng Xiaohui : page 322 / Intellectualization and Materialization: Design Concepts and Technological Applications at the Ningbo Smart City Science and Technology Museum Yuan Yuan : page 331 / Research on Strategies for the Protection and Utiliation of Data Resources in the Big Data Era - The Example of the Palace Museum Shi Xiumin : page 341 / Digital Museums and the Internet of Things. Liu Jia : page 349 / Online Museum Virtualization Solutions Based on Web 3D Display Technology Wang Jia : page 354 / Exploring App Construction at the China Film Museum Liang Wenjuan and Jin Wenxin : page 368 / Chapter 4: Mobile Navigation for the Thousands : page 381 / Developing Museum Communications and Services around Smart Mobile Terminals Yan Tao : page 383/ Research into iBeacon Applications in Museums. Yu Hui and Zhang Yucui : page 390 / WeChat Applications in Museum Guides. : page 398 / Analysis of Smart Museum Navigation Systems Based on WiFi Location Technology Shen Hongjun : page 406 / Online Exhibitions and Public Services in the New Media Era Xu Bingbin : page 412 / Discussing the Application of the Mobile Internet in Traditional Museum Exhibitions. Zhu Jiwei : page 420 / An Analysis of"Micro Palace" Service Functions Based on BYOD Technology Wang Yiyi : page 427 / Discussing the Design and Development of Mobile Museum Applications Cao Zhiyu : page 436 / Exploration and Practice of the Wuhan Botanical Garden's NFC-Based Mobile Guide. Han Li and Li Na : page 446 / Using the Mobile Internet to Share Museum Courses. Liu Jing and Huang Yanjun : page 452 / Research on the Strategic Transformation of Museum Communications services in the Mobile Internet Age at the Science and Technology Museum Hu Jianghua : page 459 / Kickstarting the New "Internett" Museum Model. Zhang Bin, Ren You, and An Ruixiang : page 466 / Analysis of the Importance of Micro-Communication for Cultural Communication in the Palace Museum's Official Weibo Account Guo Ting : page 473 / Analysis of the Communication Characteristics of Digital Museum in the Big Data Era Liu Wenhong : page 485 / Research and Analysis of Indoor Positioning Technology for Museums Zhang Yong, Yi Junkai, and He Kunpeng : page 493 / Chapter 5: Entering the Museum : page 505 / Discussing the Development of the Cultural Tourism Value of Museums in Historical Buildings - The Beijing Ancient Architecture Museum Huang Xiao : page 507 / Thoughts on the Cooperation Between Industry-specific Museums and the Tourism Industry. Liu Jia : page 514 / The Creation of Smart Scenic Spots and the Development of Museum Information Song Meili : page 519 / Research on Design Models for Digital Museum Display. Yang Kun : page 528 / The Digitization of Cultural Heritage - Research and Exploration of Digital Technology in the Han and Tang Emperors' Tombs. Xie Haoyi : page 536 / Mining and Utilizing the Cultural Tourism Value of Zhengyang Gate. Li Qing : page 544 / Analysis of the Cultural Tourism Value of the Great Wall Museum. Zhu Dongfen : page 554 / Mining and Utilizing the Value of Cultural Tourism for Sustainable Museum Development -The Great Wall Museum of China. Qu Tianxiao : page 560 / Mining and Utilizing the Cultural Tourism of the Museum - Experience from London, and a Case Study from Beijing Zhang Jingyu and Zhang Jingqiu : page 567 / Making the Visit a Pleasure -'The Application of Smart Navigation and Positioning Systems in the Museum Shi Yi : page 580 / Urban Information Culture and Tourist Destination Art Zhang Haoda : page 588
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